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Developing Embodied Agents for Education Applications with Accurate Synchronization of Gesture and Speech.

Trans. Computational Collective Intelligence(2015)

Cited 23|Views7
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Abstract
Embodied agents have great potential for education field, which are promising to maximize the learner’s learning gains and enjoyment. In many education applications, multimodal representation of embodied agents is a powerful approach for obtaining the above benefit, which requires accurate synchronization of gesture and speech. For this purpose, we investigate the important issues in synchronization as a practical guideline for our algorithm design through a precedent case study and propose a two-step synchronization method. Our case study reveals that two issues (i.e. duration and timing) play an important role in synchronizing of gesture with speech. Considering the synchronization problem as a motion synthesis problem instead of a behavior scheduling problem used in the conventional methods, we employ a motion graph technique with constraints on gesture structure for coarse synchronization in a first step and refine this further by shifting and scaling the gesture in a second step. Subjective evaluation has demonstrated that the proposed method achieves more accurate synchronization with respect to both duration and timing, and higher motion quality than the state-of-the-art methods.
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