Fydlyty: A low-fidelity serious game for medical-based cultural competence education

Zain Khan, Kristopher Maddeaux,Bill Kapralos

2015 7th International Conference on Intelligent Technologies for Interactive Entertainment (INTETAIN)(2015)

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摘要
Here we present Fydlyty, a web-based, low-fidelity serious game to educate, and inform medical practitioners and trainees about cultural competence. Fydlyty includes a dialogue editor which has the ability to build a conversation, interpret responses, and respond to questions/answers from the game player. These responses are based on predefined cultural characteristics of the virtual character (avatar), and on different moods that the avatar may express depending on the situation (i.e., normal, upset, or angry). In addition to its educational purposes, Fydlyty has been developed as a research tool to examine the role of graphical-based fidelity in the learning process.
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关键词
Serious gaming,cultural competence,virtual patient,authoring environment,levels of realism,fidelity
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