Constrained control of non-playing characters using Monte Carlo Tree Search

Computational Intelligence and Games(2014)

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摘要
In this paper, we apply the Monte Carlo Tree Search (MCTS) method for controlling at once several virtual characters in a 3D multi-player learning game. The MCTS is used as a search algorithm to explore a search space where every potential solution reflects a specific state of the game environment. Functions representing the interaction abilities of each character are provided to the algorithm to leap from one state to another. We show that the MCTS algorithm successfully manages to plan the actions for several virtual characters in a synchronized fashion, from the initial state to one or more desirable end states. Besides, we demonstrate the ability of this algorithm to fulfill a specific requirement of a learning game AI : guiding the non player characters to follow a predefined and constrained learning scenario and, if necessary, to adapt their decision to unexpected events in the simulation.
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关键词
Monte Carlo methods,artificial intelligence,computer aided instruction,medical computing,serious games (computing),tree searching,virtual reality,3D multiplayer learning game,3D virtual operating room,MCTS method,Monte Carlo tree search method,learning game AI,nonplaying character constrained control,search algorithm,search space,virtual characters
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