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36 Walk: a case study of reciprocity in movement and computation

MOCO(2014)

Cited 3|Views2
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Abstract
In the context of a choreographed media arts performance, we consider the relationship between movement and computation. We describe the case study of one sequence of this performance, 36 Walk, a composition that is built on algorithmic precepts. Drawing on observed experience from a series of movement and design residencies, we outline potentials for new relationships between movement and computation found within this project. We describe the need for new reciprocal relationships between computer and performer and highlight an opportunity space for movement and computation.
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Key words
algorithms,case study,computation,dance,design,documentation,exhibition,human factors,installation,media arts,movement,performance,user interaction,user interfaces,user/machine systems
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