Path Rendering Using Winding Number Generator

ICCE(2015)

Cited 2|Views22
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Abstract
In this paper, we propose a computing intensive path rendering scheme. Because legacy path rendering schemes are memory I/O bound they are not suitable to the high resolution display. To do so, we propose to use winding number generator which generates per pixel winding number in parallel manner. When we use the winding number generator, computing latency ( cycles) for path rendering are reduced into about 22%.
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Key words
rendering (computer graphics),computing intensive path rendering scheme,computing latency,high resolution display,legacy path rendering schemes,memory i/o bound,winding number generator,generators,windings,radiation detectors,color
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