New method for simplification of 3D scattered points

Jilin Daxue Xuebao (Gongxueban)/Journal of Jilin University (Engineering and Technology Edition)(2008)

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摘要
A new method for removing redundant points from 3D scattered point sets is presented. A novel point primitive, referred as Spherical Patch Point, is employed to approximate a 3D point and its vicinity. Due to the property of curvature, this new method can deliver similar visual quality with much less primitives in comparison with other point-based methods. Global illumination is used to render 3D models. The proposed simplification method is tested using large-scale point data, and the results verify its effectiveness. Using the new method can reduce 40% of the original points, meanwhile, ensures the similar visual appearances.
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关键词
3D data processing,Computer application,Model drawing,Simplification,Spherical patch point
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