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Q(Lambda)-Learning Fuzzy Logic Controller For A Multi-Robot System

IEEE INTERNATIONAL CONFERENCE ON SYSTEMS, MAN AND CYBERNETICS (SMC 2010)(2010)

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Abstract
This paper addresses the problem of tuning the input and the output parameters of a fuzzy logic controller. A novel technique that combines Q(lambda)-learning with function approximation (fuzzy inference system) is proposed. The system learns autonomously without supervision or a priori training data. The proposed technique is applied to a pursuit-evasion differential game in which both the pursuer and the evader self-learn their control strategies. The proposed technique is compared with the classical control strategy, Q(lambda)-learning only, and the technique proposed in [1] in which a neural network is used as a function approximation for Q-learning. Computer simulations show the usefulness of the proposed technique.
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Key words
function approximation,fuzzy control,fuzzy logic,fuzzy reasoning,game theory,intelligent robots,learning systems,multi-robot systems,neurocontrollers,Q(λ)-learning fuzzy logic controller,computer simulation,function approximation,fuzzy inference system,multirobot system,neural network,pursuit-evasion differential game,Differential game,Q(λ)-learning,function approximation,fuzzy control,multi-robot,pursuit-evasion,reinforcement learning,
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