Towards providing security for mobile games.

MobiCom'13: The 19th Annual International Conference on Mobile Computing and Networking Miami Florida USA October, 2013(2013)

引用 3|浏览15
暂无评分
摘要
Mobile security for games is often ignored when discussing architectural design of mobile systems. Substantial increase in the power and networking capabilities of smartphones has led to the emergence of mobile games, and mobile gamers now outnumber "core" gamers. These games include many genres of gaming with different and new requirements. Here we discuss existing and potential new avenues of cheating in mobile games and suggest several solutions based on how different existing and novel services can be provided by carriers, ecosystems, and developers to improve the security.
更多
查看译文
AI 理解论文
溯源树
样例
生成溯源树,研究论文发展脉络
Chat Paper
正在生成论文摘要