Planning for ORTS, an open-source real time strategy game

msra(2008)

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摘要
We describe an exploratory project in which a planner was used within a real-time strategy game to create plans for be- haviours which were then executed under the control of a computer player. We describe the problems we encountered, the solutions we adopted and the questions that remain unan- swered in this investigation. One of our key objectives was to explore the viability of integrating existing generic plan- ning technology into the control management of a computer- controlled player and we report on the extent to which we were able to achieve this.
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