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Participatory design for exertion interfaces for children

IDC '12: Proceedings of the 11th International Conference on Interaction Design and Children(2012)

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Abstract
We propose an adaptation of Participatory Design (PD) specifically conceived for full-body interaction design addressing the specificities that this entails. The idea is to include the preferences and points of view of children in the process of designing exergames allowing them to: (a) design activities that foster sufficient physical activity and a rich diversity of movement, (b) link this activity to the topic of the game and, (c) understand and test their designs at full-body scale already at prototype level.
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Key words
design activity,full-body interaction design,full-body scale,exertion interface,prototype level,rich diversity,participatory design,foster sufficient physical activity,interaction design,physical activity
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