A Semiautomatic Control Technique for Machinima Virtual Camera

ICCSEE), 2012 International Conference(2013)

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摘要
With the rapid development of computer graphic, the graphics real-time rendered by game engines tend gradually towards graphics offline rendered by 3D softwares. The machinima technology receives an increasing attention. This paper proposes a new technique to control the virtual camera semi-automatically in game engines for machinima making. Compared to the manual control, this technique results in more stable and accurate machinima shots. Compared to the automatic control, this technique gives more creative freedom to machinima makers. The crucial point is that, with the introduction of Camera Language, using this technique for machinima making becomes convenient and efficient.
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关键词
semiautomatic control technique,machinima,creative freedom,unity3d,technique result,game engine,automatic control,manual control,machinima making,machinima virtual camera,accurate machinima shot,virtual camera,camera language,machinima technology,new technique,engines,computer graphics,real time rendering,motion pictures,computer science,image sensors,films,computer graphic,games
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