Physically-Based Sound Synthesis on GPUs
ICEC'05 Proceedings of the 4th international conference on Entertainment Computing(2005)
Abstract
Modal synthesis is a physically-motivated sound modeling method. It has been successfully used in many applications. However, if large number of modes are involved in a simulated scene, it becomes an overwhelming task to synthesize sounds in real time without special hardware support. An implementation based on commodity graphics hardware is proposed as an alternative solution by using the parallelism and programmability in graphics pipeline.
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Key words
Graphic Processing Unit,Contact Location,Modal Model,Modal Synthesis,Fragment Program
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