Time Management for Monte-Carlo Tree Search Applied to the Game of Go

Technologies and Applications of Artificial Intelligence(2010)

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Abstract
Monte-Carlo tree search (MCTS) is a new technique that has produced a huge leap forward in the strength of Go-playing programs. An interesting aspect of MCTS that has been rarely studied in the past is the problem of time management. This paper presents the effect on playing strength of a variety of time-management heuristics for 19x19 Go. Results indicate that clever time management can have a very significant effect on playing strength. Experiments demonstrate that the most basic algorithm for sudden-death time controls(dividing the remaining time by a constant) produces a winning rate of 43.2±2.2% against GNU Go 3.8 Level 2, whereas our most efficient time-allocation strategy can reach a winning rate of 60±2.2% without pondering and 67.4±2.1% with pondering.
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Key words
carlo tree search,winning rate,clever time management,gnu go,efficient time-allocation strategy,game of go,monte-carlo tree search applied,time management,monte-carlo tree search,basic algorithm,monte carlo methods,sudden-death time control,go-playing program,remaining time,significant effect,go-playing programs,sudden-death time controls,computer games,games,time allocation,instruction sets,testing,monte carlo tree search,resource management
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