I3DC: Interactive Three-Dimensional Cubes
Shanghai(2009)
摘要
We present the I3DC system prototype, which constructs the cube for tens of millions of data items within milliseconds, and provides high-quality cube visualization as well as highly-interactive OLAP operations. Our approach is based on a novel blending-as-aggregation (BAA) algorithm that maps distributive OLAP aggregations to the intrinsic rendering mechanisms of the GPU. Our system runs entirely on the GPU and requires no precomputations.
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关键词
highly-interactive olap operation,novel blending-as-aggregation,i3dc system prototype,data item,intrinsic rendering mechanism,olap aggregation,high-quality cube visualization,interactive three-dimensional cubes,visualization,three dimensional,pixel,navigation,olap,graphics,data visualisation,data mining,data visualization
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