Beyond the screen: designing immersive collaborative experiences for children through digital and physical interaction

DIS '08: Proceedings of the 7th ACM conference on Designing interactive systems(2008)

引用 6|浏览0
暂无评分
摘要
This paper summarizes key points and findings of an interaction design research project coordinated between Carnegie Mellon University's School of Design (USA) and Technische Universiteit Eindhoven (The Netherlands). The interactive system concept introduced in this paper reflects focused research on collaborative play and presents an opportunity for children of various ages to cooperatively explore shape grammar, cause and effect, and story telling through interdependent digital and physical interaction. This concept named "Lila," embodies the notion of "purposeless play," and promotes inquiry, spontaneity, and causality as children explore the relationships of physical components with their subsequent digital visualizations. "Lila" is a continuing research project that serves as a link to joint ventures between these two universities that deal with digital interaction beyond a screenbased format.
更多
查看译文
关键词
subsequent digital visualization,physical interaction,physical component,carnegie mellon university,interaction design research project,continuing research project,purposeless play,immersive collaborative experience,interactive system concept,collaborative play,digital interaction,intelligent systems,collaboration,interaction design,user experience
AI 理解论文
溯源树
样例
生成溯源树,研究论文发展脉络
Chat Paper
正在生成论文摘要