Studying Native American Culture in an Immersive Virtual Environment

ICALT '08 Proceedings of the 2008 Eighth IEEE International Conference on Advanced Learning Technologies(2008)

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Abstract
Through the past two decades, education in computer and information science and technology (CISE) has moved toward a model that pervasively incorporates programming projects and other engaging student activity. Realistic activities and materials are ...
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realistic activity,studying native american culture,immersive virtual environment,engaging student activity,programming project,information science,virtual environment,computational modeling,gain,virtual reality,graphics,data collection,software agent,neodymium,computer graphics,educational technology,games,sociology,geology,software agents
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