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My research interests are in computer vision, and particularly in the reconstruction of 3D scenes from multiple views. While there are a number of outstanding issues, recent advances mean that a wide range of scenes can be reconstructed from images alone. Applications of this technology include terrain modelling from aerial imagery, construction of architectural models, and generation of realistic environments for games and entertainment. I am also interested in related fields such as motion analysis, stereo vision, and image based rendering, as well as applications of computer vision and image processing to the analysis of scientific imagery.
Research Interests
Papers共 153 篇Author StatisticsCo-AuthorSimilar Experts
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IEEE Technology and Society Magazineno. 2 (2023): 48-52
2023 38th International Conference on Image and Vision Computing New Zealand (IVCNZ)pp.1-6, (2023)
2023 38th International Conference on Image and Vision Computing New Zealand (IVCNZ)pp.1-5, (2023)
IEEE Technology and Society Magazineno. 1 (2022): 32-42
IVCNZpp.262-271, (2022)
Interactive Sports Technologiespp.96-111, (2022)
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