基本信息
浏览量:2
职业迁徙
个人简介
My current main research interest is designing games & play for a posthuman era. Both transhuman/cyborg experiences (convergence of humans and machines) and more-than-human perspectives (sharing the center stage with other beings) are in my scope and I aim to understand how game will be shaped by posthuman technologies such as brain-machine interfaces, robotic companions, bodily implant or space habitation technologies. I also look ito how designing the games of future can inform us about future societies and societal structures.
研究兴趣
论文共 60 篇作者统计合作学者相似作者
按年份排序按引用量排序主题筛选期刊级别筛选合作者筛选合作机构筛选
时间
引用量
主题
期刊级别
合作者
合作机构
INTERNATIONAL JOURNAL OF HUMAN-COMPUTER STUDIES (2024): 103157-103157
Linas Kristupas Gabrielaitis, Laura op de Beke,Oguz Turan Buruk,Velvet Spors,Ferran Altarriba Bertran
GamiFIN Conferencepp.121-131, (2024)
引用0浏览0EI引用
0
0
BEHAVIOUR & INFORMATION TECHNOLOGYno. 1 (2024): 165-199
INTERNATIONAL JOURNAL OF HUMAN-COMPUTER INTERACTIONpp.1-28, (2023)
引用0浏览0引用
0
0
Ferran Altarriba Bertran, Núria Jordán Sánchez, Josep Puig,Maria Llop Cirera,Ernest Forts Plana, Ester Montero Collell, Oriol Martín Capdeferro,Oğuz Buruk,Juho Hamari
Designing Interactive Systems Conference (2023)
引用0浏览0引用
0
0
PROCEEDINGS OF THE 4TH AFRICAN CONFERENCE FOR HUMAN COMPUTER INTERACTION, AFRICHI 2023pp.15-18, (2023)
2023 8th International Conference on Smart and Sustainable Technologies (SpliTech)pp.1-5, (2023)
引用0浏览0EIWOS引用
0
0
加载更多
作者统计
合作学者
合作机构
D-Core
- 合作者
- 学生
- 导师
数据免责声明
页面数据均来自互联网公开来源、合作出版商和通过AI技术自动分析结果,我们不对页面数据的有效性、准确性、正确性、可靠性、完整性和及时性做出任何承诺和保证。若有疑问,可以通过电子邮件方式联系我们:report@aminer.cn