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职业迁徙
个人简介
I’m a researcher in artificial intelligence, human-computer interaction, and creativity. I primarily design and develop AI-based creativity support tools to assist human designers and artists, particularly in the domains of storytelling, poetry, and game design. As an interdisciplinary scholar with a background in technical games research, I’ve also worked on a wide variety of topics related to interactive narrative and digital games. I’m an Assistant Professor of Computer Science and Engineering at Santa Clara University, and I hold a Ph.D. in Computational Media from the University of California, Santa Cruz.
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论文共 52 篇作者统计合作学者相似作者
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Mina Lee,Katy Ilonka Gero,John Joon Young Chung, Simon Buckingham Shum,Vipul Raheja,Hua Shen, Subhashini Venugopalan,Thiemo Wambsganss, David Zhou, Emad A. Alghamdi,Tal August,Avinash Bhat,
arxiv(2024)
CoRR (2024)
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Proceedings of the 18th International Conference on the Foundations of Digital Gamespp.72:1-72:3, (2023)
AIIDE '23: Proceedings of the Nineteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainmentno. 1 (2023): 407-415
Anya Osborne, Sabrina Fielder,Joshua McVeigh-Schultz, Timothy Lang,Max Kreminski, George Butler,Jialang Victor Li,Diana R. Sanchez,Katherine Isbister
DESIGNING INTERACTIVE SYSTEMS CONFERENCE, DIS 2023pp.1789-1809, (2023)
2023 IEEE Conference on Games (CoG)pp.1-4, (2023)
AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment Conference (AIIDE)no. 1 (2022): 120-128
Frontiers in Virtual Reality (2022)
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