基本信息
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职业迁徙
个人简介
In my research I focus on exploring human behavior and perception to help build better technologies on the wild. A part of my prolific scientific output and academic recognitions, my work has also transferred to products used in daily basis by many around the world, such as Together mode in Microsoft Teams and Microsoft Soundscape, as well as features on Hololens and Xbox. In my quest to reach even more, I have also released multiple tools and open source libraries such as the Microsoft Rocketbox avatars, or the MoveBox toolkit to democratize avatar animation.
研究兴趣
论文共 98 篇作者统计合作学者相似作者
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Mar González-Franco, Andrea Colaco
Interactionsno. 3 (2024): 46-53
IEEE Computer Graphics and Applicationsno. 3 (2024): 74-81
IEEE Conference on Virtual Reality and 3D User Interfacespp.467-470, (2024)
Marta Wilczkowiak,Ken Jakubzak, James Clemoes, Cornelia Treptow, Michaela Porubanova, Kerry Read,Daniel McDuff, Marina Kuznetsova,Sean Rintel,Mar González-Franco
IEEE Conference on Virtual Reality and 3D User Interfacespp.72-79, (2024)
Mustafa Doga Dogan,Eric J. Gonzalez,Karan Ahuja,Ruofei Du, Andrea Colaço,Johnny Lee,Mar Gonzalez-Franco,David Kim
CoRR (2024)
IEEE Conference on Virtual Reality and 3D User Interfacespp.436-438, (2024)
arxiv(2023)
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作者统计
#Papers: 96
#Citation: 2825
H-Index: 29
G-Index: 52
Sociability: 5
Diversity: 0
Activity: 2
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D-Core
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