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个人简介
Jay Busch has been working in the field of digital humans and computer graphics for over 10 years. A large portion of her work is in the capture and creation of digital doubles for movies, video games and simulation at USC Institute for Creative Technologies.she often enjoys exploring the convergence of art and technology in the areas of creative and educational fields. She currently works for Google Daydream VR as a Technical Program Manager in the areas of hardware and technical art.
研究兴趣
论文共 45 篇作者统计合作学者相似作者
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ACM TRANSACTIONS ON GRAPHICSno. 4 (2019): 1-12
Sean Kelly, Samantha Cordingley, Patrick Nolan,Christoph Rhemann,Sean Fanello,Danhang Tang, Jude Osborn,Jay Busch,Philip Davidson,Paul Debevec,Peter Denny,Graham Fyffe,
SIGGRAPH '19 -ACM SIGGRAPH 2019 TALKS (2019): 5911-5921
ACM SIGGRAPH 2019 Talks (2019)
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