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个人简介
As a postdoctoral research fellow on the TRANSMIXR project, Gareth’s current research focuses on evaluating creative uses of extended-reality (XR) technology by applying both quantitative and qualitative human-computer interaction (HCI) evaluation techniques. This includes studying the design and use of XR technology in creative practices, focusing on the interface between users and the XR platform. Gareth’s role is to observe and record how users interact with XR and design new methods to interact with XR in more innovative and novel ways. Topics of exploration focus on using XR and volumetric video (VV) in cultural heritage, such as film, theater, and performance practice, from the perspectives of both practitioners and the audience. The role of immersive content creation in mediated perspective-taking experiences of creative storytelling content is also investigated, including using XR as an ‘empathy-making machine’ by facilitating perspective-taking and allowing users to experience another person’s circumstances. Other duties include investigating the role of XR in the delivery of educational content in the context of higher education, research, and artistic practice and the influences of immersion and presence on the overall experiences of students.
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crossref(2024)
HCI (17)pp.307-322, (2023)
CHI Extended Abstractspp.1-8, (2023)
Comput. Educ. (2023): 104815-104815
CSCW '23 Companion: Computer Supported Cooperative Work and Social Computingpp.27-32, (2023)
Multimodal Technol. Interact.no. 3 (2023): 33-33
Educ. Inf. Technol.no. 7 (2023): 1-25
HCI (17)pp.215-229, (2023)
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