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Frank Steinicke regularly serves as panelist and speaker at major events in the area of virtual reality and human-computer interaction. He published more than 300 peer-reviewed scientific publications and served as program chair for several XR and HCI-related conferences, including IEEE VR 2017/2018, which is the most renowned scientific conference in the area of XR.
Furthermore, he is chair of the steering committee of the ACM SUI Symposium, and co-chair of the steering committee of GI SIG VR/AR. Furthermore, he is a member of the editorial boards of IEEE Transactions on Visualization and Computer Graphics (TVCG) as well as Frontiers Section on Virtual Reality and Human Behaviour.
His research interests are focused on understanding the human perceptual, cognitive, and motor abilities and limitations to improve interactions and experiences in computer-mediated realities.
For his scientific contributions, he received the IEEE VGTC Virtual Reality Technical Achievement Award in 2023, and was inducted into the prestigious IEEE VR Academy.
Furthermore, he is chair of the steering committee of the ACM SUI Symposium, and co-chair of the steering committee of GI SIG VR/AR. Furthermore, he is a member of the editorial boards of IEEE Transactions on Visualization and Computer Graphics (TVCG) as well as Frontiers Section on Virtual Reality and Human Behaviour.
His research interests are focused on understanding the human perceptual, cognitive, and motor abilities and limitations to improve interactions and experiences in computer-mediated realities.
For his scientific contributions, he received the IEEE VGTC Virtual Reality Technical Achievement Award in 2023, and was inducted into the prestigious IEEE VR Academy.
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2024 IEEE Conference Virtual Reality and 3D User Interfaces (VR)pp.61-71, (2024)
Frontiers in Virtual Reality (2024)
IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICSno. 3 (2024): 1696-1709
Ethics and Information Technologyno. 2 (2024): 1-16
ACM SYMPOSIUM ON SPATIAL USER INTERACTION, SUI 2023pp.28:1-28:10, (2023)
Proceedings of the ACM on Human-Computer Interactionno. CHI (2023): 73-103
2023 IEEE INTERNATIONAL SYMPOSIUM ON MIXED AND AUGMENTED REALITY, ISMARpp.205-213, (2023)
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