基本信息
浏览量:772

个人简介
I am broadly interested in tools to support human ingenuity, across a number of domains including design, programming and engineering. I am also interested in embodied cognition, especially in AR/VR. Methodologically, my group predominantly focuses on systems research: we contribute complex, working interactive systems that embody our research ideas and enable us to test specific hypotheses.
My research in Human-Computer Interaction focuses on novel design, prototyping, and implementation tools for the era of post-personal computing. As computation moves away from single-user desktop applications, I create user interfaces that leverage novel input technologies; and crowdsourcing interfaces that rely on contributions by many users.
My research in Human-Computer Interaction focuses on novel design, prototyping, and implementation tools for the era of post-personal computing. As computation moves away from single-user desktop applications, I create user interfaces that leverage novel input technologies; and crowdsourcing interfaces that rely on contributions by many users.
研究兴趣
论文共 242 篇作者统计合作学者相似作者
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CHI 2025pp.1-17, (2025)
Technical Symposium on Computer Science Educationpp.1309-1315, (2025)
CHI 2025pp.1-13, (2025)
Shreya Shankar, Bhavya Chopra, Mawil Hasan, Stephen Lee,Björn Hartmann,Joseph M. Hellerstein, Aditya G. Parameswaran,Eugene Wu
arxiv(2025)
引用0浏览0引用
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CoRR (2024)
Richard Lin,Rohit Ramesh, Parth Nitin Pandhare, Kai Jun Tay,Prabal Dutta,Bjoern Hartmann,Ankur Mehta
CHI 2024pp.1-14, (2024)
CoRR (2024)
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作者统计
#Papers: 242
#Citation: 13706
H-Index: 56
G-Index: 114
Sociability: 6
Diversity: 2
Activity: 60
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D-Core
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