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个人简介
I am broadly interested in tools to support human ingenuity, across a number of domains including design, programming and engineering. I am also interested in embodied cognition, especially in AR/VR. Methodologically, my group predominantly focuses on systems research: we contribute complex, working interactive systems that embody our research ideas and enable us to test specific hypotheses.
My research in Human-Computer Interaction focuses on novel design, prototyping, and implementation tools for the era of post-personal computing. As computation moves away from single-user desktop applications, I create user interfaces that leverage novel input technologies; and crowdsourcing interfaces that rely on contributions by many users.
My research in Human-Computer Interaction focuses on novel design, prototyping, and implementation tools for the era of post-personal computing. As computation moves away from single-user desktop applications, I create user interfaces that leverage novel input technologies; and crowdsourcing interfaces that rely on contributions by many users.
研究兴趣
论文共 259 篇作者统计合作学者相似作者
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Susan Lin,Jeremy Warner,J. D. Zamfirescu-Pereira, Matthew G. Lee, Sauhard Jain,Michael Xuelin Huang, Piyawat Lertvittayakumjorn, Shanqing Cai,Shumin Zhai,Björn Hartmann,Can Liu
Richard Lin,Rohit Ramesh, Parth Nitin Pandhare, Kai Jun Tay,Prabal Dutta,Bjoern Hartmann,Ankur Mehta
ACM Conference on Human Factors in Computing Systemspp.338:1-338:14, (2024)
arxiv(2024)
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CoRR (2023): 49:1-49:14
DESIGNING INTERACTIVE SYSTEMS CONFERENCE, DIS 2023pp.353-370, (2023)
ADJUNCT PROCEEDINGS OF THE 36TH ANNUAL ACM SYMPOSIUM ON USER INTERFACE SOFTWARE & TECHNOLOGY, UIST 2023 ADJUNCTpp.1-3, (2023)
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