Emotion-based Dynamic Difficulty Adjustment in Video Games

2023 IEEE 10th International Conference on Data Science and Advanced Analytics (DSAA)(2023)

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摘要
Current review papers in the area of Affective Computing and Affective Gaming point to a number of issues with using their methods in out-of-the-lab scenarios, making them virtually impossible to be deployed. On the contrary, we present a game that serves as a proof-of-concept designed to demonstrate that—being aware of all the limitations and addressing them accordingly—it is possible to create a product that works in-the-wild. A key contribution is the development of a dynamic game adaptation algorithm based on the real-time analysis of emotions from facial expressions. The obtained results are promising, indicating the success in delivering a good game experience.
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关键词
affective gaming,adaptation,video games,emotion
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