Emotion-based Dynamic Difficulty Adjustment in Video Games
2023 IEEE 10th International Conference on Data Science and Advanced Analytics (DSAA)(2023)
摘要
Current review papers in the area of Affective Computing and Affective Gaming point to a number of issues with using their methods in out-of-the-lab scenarios, making them virtually impossible to be deployed. On the contrary, we present a game that serves as a proof-of-concept designed to demonstrate that—being aware of all the limitations and addressing them accordingly—it is possible to create a product that works in-the-wild. A key contribution is the development of a dynamic game adaptation algorithm based on the real-time analysis of emotions from facial expressions. The obtained results are promising, indicating the success in delivering a good game experience.
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关键词
affective gaming,adaptation,video games,emotion
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